Version | Change log |
ArtMoney 8.18 Jun 16, 2024 | New "Run a new process for debugging" command. New special directives are used for assembler code replacing. |
ArtMoney 8.17.1 Aug 26, 2023 | Added full support for multi-system emulator MAME 0.253 or higher. Now you can set specific last digits of the address when you start to search. Improved "Hide debugger present" and "Hide debug registers" options. |
ArtMoney 8.17 Jul 12, 2023 | Added full support for multi-system emulator MAME 0.253 or higher. Now you can set specific last digits of the address when you start to search. Improved "Hide debugger present" and "Hide debug registers" options. |
ArtMoney 8.16 Apr 23, 2023 | New emulator options and full support for rpcs3 emulator of Sony Playstation 3. |
ArtMoney 8.15 Mar 18, 2023 | Added "Stacks" to "Scan memory regions" options. You can skip memory regions for all stacks of all threads. All stacks can exceed several megabytes in size for modern games. Added "Use stack of the threads as module name" option for pointers search. |
ArtMoney 8.14 Jan 9, 2023 | New transfer protocol with program Spyware Process Detector version 4.00 or higher. The program tries to save original opcodes for assembly instruction. |
ArtMoney 8.13 Jul 2, 2022 | Full support for Microsoft Windows 11 and Windows Server 2022. Added read/write masks for each address in the table. A mask is a formula, it uses to calculate a encoded value. |
ArtMoney 8.12 Dec 3, 2021 | Full support for multi-core processors with 6 cores or more. Now program uses all avaliable cores! |
ArtMoney 8.11 Sep 11, 2021 | Added Stack window to view and edit thread stack with return address and parameters. |
ArtMoney 8.10 Jul 6, 2021 | Added Change process speed command. This command lets a user speed up or slow down a game. You can set process speed in percent. |