Version | Change log |
Dead Deer 3.13.89.2024 Aug 13, 2024 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects Bug fixes in shader editor Bug fixes bevel Upgrade in game ui Added textures funcs, metry funcs Added new funcs Support for RPI Bug fixes in libscript func calling Rewrite of lighting process in shaders (value_coef vector is deprecated) Bumpmap bug fixes and up |
Dead Deer 3.13.84.2024 Aug 12, 2024 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects Bug fixes in shader editor Bug fixes bevel Upgrade in game ui Added textures funcs, metry funcs Added new funcs Support for RPI Bug fixes in libscript func calling Rewrite of lighting process in shaders (value_coef vector is deprecated) Bumpmap bug fixes and up |
Dead Deer 3.11.91.2020 Apr 28, 2020 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.80.2020 Apr 28, 2020 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.76.2020 Apr 16, 2020 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.75.2020 Apr 3, 2020 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.74.2020 Mar 27, 2020 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.68.2020 Dec 19, 2019 |
Water physic Upgrade bones, deformables Added photgrammetry from edit functions Added special effects |
Dead Deer 3.11.48.2019 Dec 19, 2019 |
Optimizations faces near, linear Reorder bug fixes Silly impostors parametrizations Silly impostors cut/warp |
Dead Deer 3.10.50.2019 May 10, 2019 |
Textures/bump quick edit Upgrade bone tree edit Reduce Oriented boxes/cylinder mapping bug fixes |