Version | Change log |
FCEUX 2.6.6 Aug 28, 2023 |
The 2.6.6 release is mainly a maintenance update for the mappers and emulation core with a few new features added in. Some of these new features apply only to the Qt/SDL version of the GUI. |
FCEUX 2.6.5 Feb 9, 2023 | |
FCEUX 2.6.4 Mar 24, 2022 | |
FCEUX 2.6.3 Mar 9, 2022 | |
FCEUX 2.6.2 Feb 4, 2022 | |
FCEUX 2.6.1 Jan 13, 2022 | |
FCEUX 2.6.0 Jan 13, 2022 | |
FCEUX 2.5.0 Oct 22, 2021 | |
FCEUX 2.4.0 Jun 24, 2021 |
Qt/SDL Build Improvements: Added Windows to supported operating systems. Now buildable against both Qt5 and Qt6. Unix OS build fixes. Qt/SDL New Tools: Added a pattern table tile editor to the PPU viewer. Added a sprite table viewer window. Added an NES palette color editor tool. Can now edit palette RGB values in realtime. Qt/SDL Nametable Viewer: Added tile and attribute gridlines visibility feature. Rearranged window layout. Viewport now has zoom levels. Viewport now has context menu functionality. Qt/SDL PPU Viewer: Added tile gridlines visibility feature Improved active palette display. Added pattern table tile viewer context menu options. Added a click or hover focus policy option to select tile via mouse. Qt/SDL Movies: Added AVI and WAV recording capability. Qt/SDL Trace Logger: Fixed buffer overrun issue. Improved disk write performance. Qt/SDL Hex Editor: Improved editor responsiveness. Added a font selection option for text customization. Added row / column coloring options. |
FCEUX 2.3.0 Jan 5, 2021 |
Common: •64 bit build support Emulation: Added Mapper 111 cheapocabra Added Mapper 190 Added RAM Init Options: default (00 00 00 00 FF FF FF FF as always), all FF, all 00, random New UNIF mappers Mapper 30 4-screen support Mapper 5 MMC5 large WRAM support VRC7 patch set finalized with correct values dumped by Nuke.YKT Fixed rendering and debugging of mirrored palette entries Lua: Various improvements and bug fixes to pre-existing functions Fix parsing of lua colors over 0x80000000 on 32bits systems Extra colors available to lua overlays Lua write callbacks: adding optional third parameter to retrieve the value written Added Sprites.lua script to visualize sprites Zapper control New Lua functions: Emu.exit() Rom.getfilename() Zapper.set(table input) Win32: Various GUI improvements and bug fixes Fixed font rescaling issue Relative position mouse support for better fullscreen mouse capture Left and right mouse buttons no longer conflict with each other Virtual boy controller |