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LightWave 3D 64-bit software

LightWave 3D 64-bit - releases history

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Version Change log
LightWave 3D 64-bit 2020.0.3 May 25, 2021
LightWave 3D 64-bit 2020.0.2 Jul 15, 2020 Mirror in Modeler addressed to keep from flipping polygons and creating 'bad polygons' while mirroring.
Changed the Ambient and Environment light intensity to percentage.
Changed the Ambient light default to 25%.
The ambient light was not disabled when "Affect Diffuse" is off.
LB-5928 LW2020_OpenGL Overlay & OpenGL WireFrame is slow compared to LW2019
LB-6031 color info is not updating in OpenGL when fibers are create in modeler.
LB-6276 OpenGL Transparency is not working properly with this scene
LB-6326 Color correct OpenGL not working
LB-6327 Use Background Color not working in OpenGL
LB-6328 OpenGL Fog causes to loose textures in OpenGL view
LB-6414 OGL Transparency Disappears
LB-6431 Rendering does not progress.
LB-6536 GE no longer shares motion modifiers or expressions with other tool.
LB-6537 Modeler errors when loading objects with cycler on surfaces
LB-6538 Particle Blur is broken
LB-6539 Distribute tool doesn't work as expected
LightWave 3D 64-bit 2020.0.1 May 22, 2020
LightWave 3D 64-bit 2020.0.0 May 14, 2020 NewTek LightWave 3D® is a complete 3D solution to model, render and animate. LightWave is used extensively in television and film production, video game development, print graphics and design, and LightWave artists have won more Emmy® Awards for visual effects and animation than any other CG artists. Plus, LightWave is designed to be used by a single artist, a small team, or a major facility, with seamless integration into diverse pipelines.
LightWave™ 2020 gives you the workflow and functionality you’ve heard about, along with new interactive tools for a real-time experience. You get the speed, flexibility and control you need to create quickly, easily and affordably.
LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling and animation tools.
LightWave 3D 64-bit 2019.1.5 Jan 15, 2020 Bumped build number to 3134.
LB-5860 Modeler crashes when you shift click on one of the background layer spaces under the "b" next to a layer
LWB-5356 Modeler Crashes when selecting layers from the layer panel
LWB-5498 Selected layers from the layer bank are not syncing with Layers panel
LightWave 3D 64-bit 2019.1.4 Sep 25, 2019 Added Unreal Bridge support for Unreal 4.23
Fixed UVs being flipped in Unreal Skeletal Meshes
LB-5705 - Unreal Materials not importing correctly
LB-5861 Python requires VS2012 runtime (problem with installer under new builds of Win 10)
LWB-5006 Previews not working consistently (NRC)
LWB-5515 - Unreal bridge: Skeletal meshes don't get materials
LWB-5525 - Can't send second animation to Unreal
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