Version | Change log |
LightWave 3D 64-bit 2020.0.3 May 25, 2021 | |
LightWave 3D 64-bit 2020.0.2 Jul 15, 2020 |
Mirror in Modeler addressed to keep from flipping polygons and creating 'bad polygons' while mirroring. Changed the Ambient and Environment light intensity to percentage. Changed the Ambient light default to 25%. The ambient light was not disabled when "Affect Diffuse" is off. LB-5928 LW2020_OpenGL Overlay & OpenGL WireFrame is slow compared to LW2019 LB-6031 color info is not updating in OpenGL when fibers are create in modeler. LB-6276 OpenGL Transparency is not working properly with this scene LB-6326 Color correct OpenGL not working LB-6327 Use Background Color not working in OpenGL LB-6328 OpenGL Fog causes to loose textures in OpenGL view LB-6414 OGL Transparency Disappears LB-6431 Rendering does not progress. LB-6536 GE no longer shares motion modifiers or expressions with other tool. LB-6537 Modeler errors when loading objects with cycler on surfaces LB-6538 Particle Blur is broken LB-6539 Distribute tool doesn't work as expected |
LightWave 3D 64-bit 2020.0.1 May 22, 2020 | |
LightWave 3D 64-bit 2020.0.0 May 14, 2020 |
NewTek LightWave 3D® is a complete 3D solution to model, render and animate. LightWave is used extensively in television and film production, video game development, print graphics and design, and LightWave artists have won more Emmy® Awards for visual effects and animation than any other CG artists. Plus, LightWave is designed to be used by a single artist, a small team, or a major facility, with seamless integration into diverse pipelines. LightWave™ 2020 gives you the workflow and functionality you’ve heard about, along with new interactive tools for a real-time experience. You get the speed, flexibility and control you need to create quickly, easily and affordably. LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling and animation tools. |
LightWave 3D 64-bit 2019.1.5 Jan 15, 2020 |
Bumped build number to 3134. LB-5860 Modeler crashes when you shift click on one of the background layer spaces under the "b" next to a layer LWB-5356 Modeler Crashes when selecting layers from the layer panel LWB-5498 Selected layers from the layer bank are not syncing with Layers panel |
LightWave 3D 64-bit 2019.1.4 Sep 25, 2019 |
Added Unreal Bridge support for Unreal 4.23 Fixed UVs being flipped in Unreal Skeletal Meshes LB-5705 - Unreal Materials not importing correctly LB-5861 Python requires VS2012 runtime (problem with installer under new builds of Win 10) LWB-5006 Previews not working consistently (NRC) LWB-5515 - Unreal bridge: Skeletal meshes don't get materials LWB-5525 - Can't send second animation to Unreal |