Version | Change log |
Ogre Meshy 1.4 Sep 12, 2011 |
· Added ability to take screenshots with F12 key. They're saved in the documents folder. · Fixed rare crash when using a material defined outside a resources.cfg but which depended on shaders defined there; and resources.cfg file was reloaded. · Windows: Application now comes as an installer, with file association included for ".ogre" files. The following changes have been mainly brought to you by "tdev" (Thomas Fischer): · Fixed mousewheel. It's now working. Also fixed imprecision (int->float) · Log window hidden by default, only shows upon error or through menu · Log window is now coloured. · Enforcing vsync: otherwise cpu waste and lots of warnings upon window resizing · Reloading a mesh no longer resets camera position · Now possible to close the log pane, overrode the panes' close button event · Windows: logs and config now stored in the user path · FPS & batch count displayed on bottom |